• 1Search for courses by Study Area, Level and Location
  • 2We deliver you all the matched results
  • 3Choose one or more course providers to contact you
Industry

Distance from location (kms)

Exact 5 10 25 50 100

Posted since

All 2 Days 1 Week 2 Weeks 1 Month

Sort results by

Relevance Date

10

June

Mechanics Designer

Activision - Melbourne, VIC

Engineering
Source: uWorkin

JOB DESCRIPTION

Full Job Description
As a Mechanics Designer, you will build, implement, and tweak player-centric features such as weapon firing, weapon mechanics, and movement and traversal. Your critical eye for quality will bring these features to completion, polishing them to perfection. This role will be responsible for elevating the look and feel of the player controls to ensure a fun on-the-sticks experience.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

Conceptualize, pitch, and iterate on mechanics with the design team.
Work with the lead designer to set standards and expectations within the design team.
Actively debate design concepts, systems, weapons, and mechanics with the design team.
Implement player mechanics and concepts using in-house tools within time frames provided.
Work with artists, engineers, animators, and audio experts to bring mechanics to life.
Constantly iterate on game mechanics and game systems to find the fun based on user feedback, analytics and design goals.
Refine gameplay mechanics above and beyond expectations to execution excellence.

Player Profile

Minimum Requirements:
3+ years of professional experience designing games.
3+ years of professional programming/scripting experience (C++, C#, Lua or other languages.)
Ability to refine and articulate nuanced player mechanics.
Strong collaboration and communication skills

Extra Points:
Modding experience (examples and portfolio pieces are highly encouraged)
Prior experience as a designer on a multiplayer FPS game

Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will re ceive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

;