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May

Senior Look Development Artist

Private Company - Melbourne, VIC

Any Industry
Source: uWorkin

JOB DESCRIPTION

Primary purpose of role: To create materials for CG props, characters and environments and assist in the stylised or photoreal look development of these assets

This is a full time position based in Melbourne paying up to $125,000

Position pre-requisites:

4 + years experience as a Look-dev artist

· Experience in surfacing and shading characters/environments/props for feature films.

  • Diploma or degree preferred

· Ability to come up with creative, efficient rendering solutions for a wide variety of assets including fur, skin, hard surface etc.

· Strong lookdev skills both artistically and technically with great experience and understanding of shading, rendering, colour, photography etc.

· Strong knowledge of Maya, Photoshop and Linux.

· Adavanced knowledg of Vray rendering.

· Basic knowledge of other renderers, 3Delight, Renderman etc.

· Basic knowledge of shading and srufacing writing.

· Some experience with Mari, Zbrush, Mudbox, or other texture and normal/displacement map generation is a plus.

· Some Texturing and/or Lighting experience.

· Experience with all aspects of the rendering pipeline.

· A passion for the craft and a willingness to learn new techniques and software.

· Ability to quickly interpret producers and supervisors briefs and devise effective solutions.

· Excellent communication and problem solving skills.

Mentoring of Junior artists

· Flexible and able to work within timelines – ability to reasonably estimate time and evaluate scope for jobs.

· Ability to consistently produce work of an appropriate standard.

Key Tasks:

· Take textured models from the asset department and push shader qualities to an accepted level.

· Create shaders that react realistically to light and obey physical and natural phenomenon.

· Creating render rigs where applicable.

· Finalise assets technically and aesthetically.

· Develop a pre-set shader bank for different surface qualities.

· Work collaboratively with other departments.

· Adhering to existing pipeline, procedures and workflows.

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